One of the cards |
Armed with special cards which hold "magic spells," guests will try to stop animated villains from stealing one of the four shattered pieces of Merlin’s powerful crystal ball. Going to different villain hideouts in Adventureland, Fantasyland, Frontierland, Liberty Square, and Main Street U.S.A., guests will use magic spells to access the villain’s lair and stop them.
"Imagineers spent more than four years creating and perfecting this unique experience, which can be played in 15- to 20-minute segments throughout guests’ visits to the Magic Kingdom, or continuously for up to three to four hours. More than 95 minutes of original animation was created for Sorcerers of the Magic Kingdom – the equivalent of a full-length animated film," according to a Disney news release.
“Sorcerers of the Magic Kingdom gives our guests a whole new way to become the hero of the Disney story, taking Disney innovation to a new level,” Jonathan Ackley, Project Producer & Creative Director, Walt Disney Imagineering said in the news release.
This is the second interactive game created at Disney World. The World Showcase in Epcot is home to Disney's Kim Possible World Showcase Adventure. In this game, guests are transformed into secret agents and use a Kimmunicator to fight evildoers.
The Mexico, Norway, China, Germany, Japan, France and the United Kingdom pavilions each have different missions, which are designed with groups in mind and can last anywhere from 30 to 45 minutes.
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